process of ensemble


At the beginning, we had the opportunity to visit two classes at the TSM special school in Münchenstein (Baselland) for half a day. The classes were divided into two different groups named Sek 3 and Sek 4, which corresponds to an age range between 12 and 16 years. Our focus was on children and adolescents with motor impairments, specifically those with muscular dystrophy.

We were observing the students during their motorfunction training, where they practiced grasping, lifting, and throwing items in a box (see the second picture). As part of the exercise they counted the items. Many children with muscular dystrophy also live with significant visual impairments, making contrast and light very important for visibility.

At TSM, we received many insights and valuable tips from social educators and physical therapists on what a game needs to be deemed “playable” for children with disabilities. Additionally, Evelyne Stäheli, who worked as an occupational therapist at TSM Münchenstein for many years, was brought in as an advisor during our research.

Fabian Klein, a father of two, passionate board gamer, and developer of children's games, was also an advisor throughout the development of the game.

Currently, Julia and I are continuing to work on ensemble. ensemble began it’s tasting phase on September 2024 for an estimate of 6 weeks.
        









































contact me!email: marla.giulia@hotmail.com
phone: +41 79 911 48 35